Patch 3.3b is coming in hot with a new set of buffs and nerfs! Which Champions and items will be on the receiving end? Let's take a look together!
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Riot Games has released all the buffs and nerfs that will be coming to Wild Rift in the upcoming patch 3.3b update! This comes about a month after the release of patch 3.3 in Wild Rift. In this patch, Champions and in-game items line up front and center to receive much-needed changes. But will these changes be effective or completely ruin them? Well, let's go over each and every one of them!
Wild Rift Patch 3.3b Release Date
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The buffs and nerfs coming in the Wild Rift patch 3.3b update will be released on August 17, 2022. You can expect these changes to be implemented after a quick server maintenance break.
Champion Buffs
Blitzcrank
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- Rocket Grab cooldown reduced from 20/19/18/17 seconds → 18/17/16/15 seconds.
Gragas
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- Happy Hour Heal ratio increased from 6% maximum health → 7% maximum health.
- Drunken Rage damage AP ratio increased from 65% → 75%.
- Body Slam damage AP ratio increased from 60% → 70%.
Nautilus
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- Base movement speed increased from 325 → 330.
- Dredge Line cooldown reduced from 13/12/11/10 → 12/11/10/9 seconds.
- Depth Charge Missile acceleration start time reduced from 2.5 seconds → 1 second.
- Depth Charge cooldown reduced from 70/60/50 seconds → 60/50/40 seconds.
Tristana
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- Rapid Fire cooldown reduced from 18/17/16/15 seconds → 16/15/14/13 seconds.
- Explosive Charge cast time reduced from 0.27 seconds → 0.13 seconds.
Varus
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- Living Vengeance duration reworked from 5 seconds → 5/6/7/8 seconds.
- Blighted Quiver cooldown reworked 25 seconds → 22/20/18/16 seconds.
- Hail of Arrows cooldown reduced from 16/14/12/10 seconds → 13/12/11/10 seconds.
Wukong
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- Warrior Trickster range increased at which this dash can make it over walls.
Champion Nerfs
Five Champions will be receiving a nerf in the Wild Rift patch 3.3b update: Kassadin, Kha'Zix, Lucian, Shyvana, and Yuumi.
Kassadin
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- Base health reduced from 610 → 570.
- Base health per level reduced from 115 → 105.
Kha'Zix
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- Taste Their Fear isolated target damage increase will be decreased from 110%→ 100%.
Lucian
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- Piercing Light cooldown increased from 8/7/6/5 seconds → 9.5/8/6.5/5 seconds.
Shyvana
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- Base health per level reduced from 115→ 105.
- Burnout damage reduced from 30/45/60/75 → 25/40/55/70.
Yuumi
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- Bop 'n' Block shield reduced from 85~435 → 60~410.
- Zoomies heal reduced from 80/120/160/200 → 60/100/140/180.
System/Item Buffs
Three items will be receiving a buff in the Wild Rift patch 3.3b update: Giant Slayer, Demolish, and Nimbus Cloak. Here are all the details:
Giant Slayer
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- Bonus damage increased from 1% bonus damage per 100 bonus max health, up to 10% (1000 bonus max health)→ 2% bonus damage per 100 bonus max health, up to 10% (500 bonus max health).
Demolish
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- Maximum health damage increased from 200+25% Max Health →200+30% Max Health.
Nimbus Cloak
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- Duration increased from 2 seconds → 3 seconds.
- Movement speed increased from 5-35% → 10-40%.
System/Item Nerfs
Two items will be receiving a nerf in the Wild Rift patch 3.3b update: Exhaust and Nullifying Orb. Here are the details:
Exhaust
- Range decreased from 7 → 5.
Nullifying Orb
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- Shield power decreased from 80 + 50% Bonus AD + 30% AP → 60 + 50% bonus AD + 30% AP.
Jungle Changes
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There were four changes introduced in patch 3.3b that will shake up how jungling works in Wild Rift. These changes are:
- Mountain Dragon armor and magic resistance reduced from 6+3%/12+6%/18+9% →3+2%/6+4%/12+8%.
- Infernal Dragon ability power and attack damage scale reworked from 4%/8%/12% →3%/6%/12%.
- Ocean Dragon missing health regeneration per 5 seconds reduced from 3%/6%/9% →2%/4%/8%.
- Elder Dragon Buff burn damage per second increased from 60 → 100.
Turret Changes
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A series of turret changes were also implemented in patch 3.3b. These are:
- Turret Plating end time increased from 6:30 minutes →7:00 minutes.
- Mid Lane and Baron Lane Turrets changed from +50 Armor resist and Magic resist for the first 3 minutes →+50 Armor resist and Magic resist for the first 2 minutes.
- Outer Turrets attack damage scaled reworked from 182~332 → 200~325.
- Turret anti-siege mechanism expiration decreased from the first 6:30 minutes →5 minutes, the turret will gain bonus resistances when there are multiple nearby enemy champions. (2 Champions = 10 armor/magic resist; 3 Champions = 50; 4 Champions = 150; 5 Champions = 250).
Read the full details of the Wild Rift patch 3.3b notes here.
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