Wild Rift Patch 3.4a: Buffs, Nerfs, Adjustments

Wild Rift patch 3.4a will introduce a series of buffs, nerfs, and adjustments for champions and items. Let's take a look at all of the changes.

Wild Riftpatch3 4 Banner
Patch 3.4a will bring a variety of buffs, nerfs, and adjustments to champions, items, and the system in Wild Rift! | © Riot Games

It's been two weeks since the release of patch 3.4 in Wild Rift, so you know what that means - a new patch. Patch 3.4a will rectify certain aspects of the game that have been left unbalanced after the recent introduction of new champions and several items/enchants.

As with every patch, champions and items will be either buffed, nerfed, or adjusted. There are two key takeaways you need to know about patch 3.4a. The first is that Riot has noticed that one of the new champions, Gwen, is relatively weak compared to her top-laner counterparts so she will be buffed. Contrarily, Riot will be nerfing two of the new patch 3.4 items: Relic Shield and Spectral Sickle. Patch 3.4a will be released on September 28.

That being said, let's look at these and other changes we can expect in Wild Rift patch 3.4a.

Wild Rift Patch 3.4a - Champion Buffs

Gwen Wild Rift3 4
Gwen will have her very first buff in Wild Rift patch 3.4a! | © Riot Games

Four champions will be buffed in Wild Rift patch 3.4a: Camille, Gwen, Nautilus, and Yasuo. As she is one of the new champions in the game, the changes in patch 3.4a will be Gwen's first-ever buff.

Here are the champion buffs in detail:

ChampionBuff(s)
Camille
  • Base HP per level increased from 115 → 120
  • Tactical Sweep base damage rescaled from 70/110/159/190 → 90/125/160/195
Gwen
  • Base HP increased from 610 → 660
  • Thousand Cuts maximum monster damage decreased from 5 + 5% ability power → 4 + 4% ability power
  • Snip Snip! initial snip base damage increased from 10/14/18/22 → 12/16/20/24
  • Snip Snip! final snip base damage increased from 50/70/90/110 → 60/80/100/120
Nautilus
  • Staggering Blow stun damage increased from 0.75 - 1.5 seconds (based on level) → 1 - 1.75 seconds (based on level)
  • Dredge Line cooldown decreased from 12/11/10/9 seconds → 11/10/9/8 seconds
Yasuo
  • Base attack damage increased from 58 damage → 62 damage
  • Last Breath base damage increased from 200/350/500 → 250/350/550

Wild Rift Patch 3.4a - Champion Nerfs

Karma Wild Rift3 4
Karma's getting nerfed in Wild Rift patch 3.4a! | © Riot Games

Five champions will be nerfed in Wild Rift patch 3.4a: Ahri, Ekko, Evelynn, Karma, and Kassadin.

Here are the champion nerfs in detail:

ChampionNerf(s)
Ahri
  • Essence Theft base heal on champion takedown decreased from 80 - 200 + 40% ability power → 70 - 190 + 30% ability power
Ekko
  • Z-Drive Resonance bonus damage to monsters reduced from 120% → 110%
  • Timewinder bonus damage to monsters decreased from 130% → 120%
Evelynn
  • Hate Spike ability power ratio decreased from 45% → 40%
Karma
  • Focused Resolve cooldown increased from 13 seconds → 15 seconds
  • Inspire non-Mantra movement speed decreased from 45% → 30%
Kassadin
  • Nether Blade cooldown increased from 8 seconds → 10 seconds
  • Riftwalk damage decreased from 80/100/120 + 30% ability power + 2% mana → 80/100/120 + 30% ability power + 1.5% mana

Wild Rift Patch 3.4a - Champion Adjustment

Pyke Wild Rift3 4
Pyke is the only champion to receive an adjustment in Wild Rift patch 3.4. | © Riot Games

Pyke is the only champion to receive an adjustment in Wild Rift patch 3.4a.

Here's a look at his adjustments in detail:

ChampionAdjustment(s)
Pyke
  • Bone Skewer mana cost rescaled from 50/55/60/65 → 35/40/45/50
  • Bone Skewer damage to non-champions decreased from 50% → 25%
  • Phantom Undertow cooldown decreased from 14/13/12/11 seconds → 12.5/12/11.5/11 seconds

Wild Rift Patch 3.4a - Item Buffs

Lethal Temp3 4
Lethal Tempo will be buffed in Wild Rift patch 3.4! | © Riot Games

Three items will be nerfed in patch 3.4a: Lethal Tempo, Riftmaker, and Solari Chargeblade.

These are the item buffs in detail:

ItemBuff(s)

Lethal Tempo

  • Attack speed per stack increased from 6% - 12% (melee), 3% - 9% (ranged) → 7% - 13% (melee), 4% - 10% (ranged)
  • Max stack bonus increased from 30% → 40%
Riftmaker
  • Base ability power increased from 70 → 80
Solari Chargeblade
  • Attack speed increased from 30% → 40%
  • Ability haste increased from 15 → 20

Wild Rift Patch 3.4a - Item Nerfs

Supportitems1 4 Wild Rift
Relic Shield and Spectral Sickle will be nerfed in Wild Rift patch 3.4a! | © Riot Games

Three items will be nerfed in patch 3.4a: Bami's Cinder, Relic Shield, and Spectral Sickle. The latter two were a part of the new items that were introduced in patch 3.4.

Here are the item nerfs in detail:

ItemNerf(s)
Bami's Cinder
  • Bonus damage to minions and monsters decreased from 25% → 15%
Relic Shield
  • Unique passive - Spoils of War: Item owner minion gold gained per charge consumption decreased from 135% → 120%
  • Minion gold counted towards quest progress decreased from 63% → 58%
Spectral Sickle
  • Unique passive - Tribute: Gold gained per charge consumption decreased from 30 → 25

Wild Rift Patch 3.4a System Changes

Mawof Malmortius WR
Maw of Malmortius will be replaced by an equivalent Omnivamp in patch 3.4a. | © Riot Games

The vamps provided by the following items and abilities in Wild Rift will be replaced by an equivalent Omnivamp in patch 3.4a.

These are the physical and magic vamps that will be replaced:

  • Gluttonous Greaves
  • Maw of Malmortius
  • Lee Sin (2) Safeguard

Stay up to date with the latest Wild Rift news and guides:

Welcome to Gamerdle

Ivan Shahran

Ivan is the Content Lead for MobileMatters and provides coverage for titles such as Clash of Clans, Brawl Stars, Clash Royale, and Wild Rift. In his role, he has written guides and news pieces and attended competitions such as ESL's Snapdragon Pro Series....