Patch 3.5 introduces various buffs, nerfs, and adjustments to champions and items in Wild Rift alike. Let's go through all of these balance changes.
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We're fresh off a major game update in Wild Rift. Darkin to Dawn, otherwise known as patch 3.5, brought massive gameplay updates that will no doubt change the meta and encourage different build paths.
This update includes introducing three new champions, reducing the high skill level needed for junglers, and switching up the items and runes available in the game.
Meeting these substantial new additions in the middle are balance changes that will keep the Wild Rift meta stable. Needless to say, Riot did not hold back with the buff, nerf, or adjustment hammer in patch 3.5. Champions, items, and runes are all in the spotlight for this one.
Wild Rift Patch 3.5 - Champion Buffs
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Ezreal, Senna, Seraphine, Shen, and Ziggs were buffed in patch 3.5.
Here are their buffs in detail:
Champion | Buff(s) |
Ezreal |
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Senna |
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Seraphine |
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Shen |
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Ziggs |
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Wild Rift Patch 3.5 - Champion Nerfs
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Irelia, Janna, Vex, and Yone were nerfed in patch 3.5.
Here are their nerfs in detail:
Champion | Nerf(s) |
Irelia |
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Janna |
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Vex |
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Yone |
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Wild Rift Patch 3.5 - Champion Adjustments
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Kassadin, Lux, and Rakan were adjusted in patch 3.5.
Here are their adjustments in detail:
Champion | Adjustment(s) |
Kassadin |
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Lux |
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Rakan |
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Wild Rift Patch 3.5 - Item/Rune Buffs
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Seven items and runes were buffed in patch 3.5.
Here are their buffs in detail:
Item/Rune | Buff(s) |
Divine Sunderer |
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Youmuu's Ghostblade |
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Domination: Brutal |
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Domination: Electrocute |
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Domination: Scorch |
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Resolve: Adaptive Carapace |
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Resolve: Bone Plating |
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Wild Rift Patch 3.5 - Item/Rune Adjustments
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Four items and runes were adjusted in patch 3.5.
Here are their adjustments in detail:
Item/Rune | Adjustment(s) |
Domination: Triumph |
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Morellonomicon |
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Inspiration: Pathfinder |
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Inspiration: Phase Rush |
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