Wild Rift Patch 4.2a Balance Changes: Buffs, Nerfs, And Adjustments

Here's a complete overview of all the buffs, nerfs, and adjustments from the Wild Rift patch 4.2a balance changes.

Wild Rift Patch4 2a banner
Here's everything you need to know about the Wild Rift patch 4.2a balance changes. | © Riot Games

It's only been two weeks since Riot released the game-changing update, patch 4.2, in Wild Rift, but the dev team is chugging forward with a brand-new minor update in patch 4.2a.

In it, we'll see the arrival of sweeping newbalance changes that are set to reshape the meta and future gameplay. Ornn and Volibear will finally be added to the champion roster. Besides this, novel skins and cosmetics will be making their way to the game.

But, let's circle back to what's important here - the balance changes. Unlike previous game updates, patch 4.2a is set to be one of the biggest batches of balance changes in Wild Rift to date. Riot has released the full patch notes detailing the buffs, nerfs, and adjustments that were released on June 9, 2023.

Wild Rift Patch 4.2a Balance Changes - Buffs

Kayn Patch4 2a
Kayn will get a massive buff in his abilities. | © Riot Games

Buffs are in abundance for the upcoming update. Here's a complete look at all the champion and item buffs in Wild Rift patch 4.2a:

Champion/ItemBuff(s)
Akali
  • Base armor increased from 30 → 34
  • Five Point Strike base damage increased from 30/65/100/135 → 35/70/105/140
Darius
  • Hemorrhage Bleed damage per stack increased from 11.5 - 31 → 14.5 - 34
  • Hemorrhage damage to monsters decreased from 200% → 150%
Ezreal
  • Base attack damage per level increased from 3.6 → 4
  • Base attack speed increased from 20% → 30%
  • Mystic Shot base damage increased from 30/65/100/135 → 35/70/105/140
  • Trueshot barrage cooldown decreased from 70 seconds → 70/65/60 seconds
Galio
  • Hero's Entrance cooldown decreased from 110/100/90 seconds → 100/90/80 seconds
Graves
  • New Destiny crit increased from 6 bullets and 120% damage each → 6 bullets and 130% damage each
  • New Destiny crit with Infinity Edge increased from 6 bullets and 130% each → 6 bullets and 140% damage each
Kayn
  • Darkin Scythe energy required for transformation decreased from 8,000 → 7,000
  • Darkin Scythe energy gained from damaging ranged champions increased from 18 → 24
  • Darkin Scythe energy gained taking down long-ranged champions increased from 90 → 120
  • Darkin Scythe shadow assassin bonus damage increased from 38 - 52% → 44 - 56%
  • Blade's Reach bonus attack damage ratio increased from 120% → 130%
  • Shadow Step mana cost decreased from 80 → 50
  • Shadow Step attack damage ratio increased from 40% → 50%
Kha'Zix
  • Taste Their Fear base damage increased from 50/85/120/155 → 55/90/125/160
Master Yi
  • Base attack damage increased from 52 → 54
  • Alpha Strike cooldown decreased from 17/16/15/14 seconds → 16/15/14/13 seconds
Miss Fortune
  • Base attack damage increased from 52 → 54
  • Love Tap bonus damage when attacking a new target increased from 44% - 100% attack damage → 49% - 105% attack damage
Pantheon
  • Base mana increased from 390 → 420
  • Base mana regeneration increased from 9 → 12
  • Comet Spear bonus attack damage ratio increased from 110% → 120%
  • Comet Spear Mortal Will bonus attack damage ratio increased from 110% → 120%
  • Comet Spear cooldown return on not releasing increased from 50% → 60%
  • Grand Starfall Spear damage bonus attack damage ratio increased from 110% → 120%
Pyke
  • Base armor per level increased from 4.3 → 5
  • Base magic resistance per level increased from 1.6 → 2.5
  • Gift of the Drowned One stored damage cap increased from 60% health and 140 + 800% the lower value of the bonus attack damage → 65% health and 160 + 800% the lower value of the bonus attack damage
  • Bone Skewer base damage increased from 110/175/240/305 → 120/185/250/315
  • Death from Below execute threshold increased from 250/375/500 → 250/400/550
Sett
  • Pit Grit right hook bonus damage increased from Level 5 + 50% bonus attack damage → Level 7 + 50% bonus attack damage
  • Haymaker ability damage increased from (25% + 0.2% bonus attack damage) of Grit consumption → (25% + 0.25% bonus attack damage) of Grit consumption
Urgot
  • Purge on-hit effect ratio increased from 50% → 70%
  • Fear Beyond Death bonus attack damage ratio increased from 50% → 70%
Vayne
  • Base attack speed increased from 20% → 30%
  • Base attack speed per level increased from 2.2% → 3.2%

Essence Reaver

  • Essence Flare cooldown decreased from 6 seconds → 4 seconds
  • Ability damage ratio increased from crit rate x 30% → 20% + crit rate x 10%

Wild Rift Patch 4.2a Balance Changes - Nerfs

Kai Sa Patch4 2a
Kai'Sa will be nerfed and receive a new ability. | © Riot Games

There will be a healthy mix of nerfs heading for both champions and items in Wild Rift patch 4.2a.

Here are all the nerfs:

Champion/ItemNerf(s)
Kai'Sa
  • Base attack speed decreased from 30% → 20%
  • Icathian Rain [NEW]: Damage factor to monsters: 50%
  • Void Seeker attack damage bonus decreased from 130% → 110%
  • Void Seeker ability power bonus decreased from 70% → 60%
Twitch
  • Deadly Venom monster damage modification decreased from 170% → 130%
  • Ambush movement speed bonus when not detected by enemy champions decreased from 30% → 20%
  • Contaminate damage factor to monsters decreased from 170% → 130%
Varus
  • Blighted Quiver Blight Detonation damage decreased from (4.5/5/5.5/6% + 0.02 ability power) maximum health → (4/4.5/5/5.5% + 0.01% ability power) maximum health
Yone
  • Base attack speed decreased from 30% → 20%
  • Spirit Cleave maximum damage to monsters decreased from 80 - 290 → 30 - 280
Immortal Shieldbow
  • Lifeline shield value decreased from 200 + 5 points per 1% crit rate → 200 + 3 points per 1% crit rate (200 - 500)
  • Battle Furor physical vamp decreased from 10% → 5%
Phantom Dancer
  • Additional cost increased from 400 gold → 500 gold
  • Total cost decreased from 2,900 gold → 3,000 gold
  • Spectral Waltz bonus attack speed decreased from 30% → 25%
Rift Herald
  • Health loss on charge decreased from current health level x 70% → 70% of the current health or 30% of the maximum health (the higher of the two)

Wild Rift Patch 4.2a Balance Changes - Adjustments

Jhin Patch4 2a
Jhin will have his power levels adjusted. | © Riot Games

Here's an overview of the adjustments in Wild Rift patch 4.2a:

Champion/ItemAdjustment(s)
Gragas
  • Body Slam [NEW] cooldown: Will always have a minimum cooldown of 1.25 seconds
Jhin
  • Whisper attack damage bonus decreased from 5% per level → 4% per level
  • Whisper movement bonus crit ratio increased from 10% → 15%
  • Dancing Grenade attack damage bonus decreased from 40/50/60/70% → 35/45/55/65%
Bloodthirster
  • Stats increased from 50 attack damage → 55 attack damage
  • Bloody physical vamp decreased from 15% → 12%

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Ivan Shahran

Ivan is the Content Lead for MobileMatters and provides coverage for titles such as Clash of Clans, Brawl Stars, Clash Royale, and Wild Rift. In his role, he has written guides and news pieces and attended competitions such as ESL's Snapdragon Pro Series....