There are a variety of different cards in Marvel Snap. Let's go over each and every one of them, their cost, Power, and abilities.
Marvel Snap is a fast-paced card battler game that takes the collectible card game to a whole new level. With the playing field consisting of three 'mini-boards', better known as Locations, the key to winning any one of them and, ultimately, the match is having the right cards.
Marvel Snap has expansive lore behind it from decades worth of characters and abilities from the Marvel universe. So it's no surprise that a vast collection of cards inspired by them are available in the game. Today, we'll be going through all of the cards currently in Marvel Snap.
We last updated this after the release of the Animals Assemble season.
All Cards In Marvel Snap
There are a variety of different cards currently in Marvel Snap. Each of these cards comes with its own unique cost, power, and ability.
We've broken down all of the cards in the table below:
Card | Cost | Power | Card Ability |
Abomination | 5 | 9 | No Ability |
Absorbing Man | 4 | 3 | On Reveal: If the last card you played has an On Reveal ability, this card copies it |
Adam Warlock | 2 | 0 | At the end of each turn, if you are winning this location, draw a card |
Aero | 5 | 8 | On Reveal: Move all enemy cards played this turn to this location |
Agatha Harkness | 6 | 14 | Agatha starts in your hand and plays your cards for you |
Agent 13 | 1 | 2 | On Reveal: Add a random card to your hand |
Agent Coulson | 3 | 4 | On Reveal: Add a random 4-cost and 5-cost card to your hand |
America Chavez | 6 | 9 | You always draw this card on turn 6, and not before |
Angel | 1 | 2 | When one of your cards is destroyed, this flies out of your deck to replace it |
Angela | 2 | 0 | When you play a card here, +2 Power |
Ant-Man | 1 | 1 | Ongoing: If you have 3 other cards here, +3 Power |
Apocalypse | 6 | 8 | When you discard this from your hand, put it back with +4 Power |
Armor | 2 | 3 | Ongoing: Cards at this location can’t be destroyed |
Arnim Zola | 6 | 0 | On Reveal: Destroy a random friendly card here; add copies of it to the other locations |
Attuma | 4 | 10 | If you have another card here at the end of your turn, destroy this |
Baron Mordo | 2 | 3 | On Reveal: Your opponent draws a card. Set its cost to 6 |
Bast | 1 | 1 | On Reveal: Set the Power of all cards in your hand to 3 |
Beast | 2 | 2 | On Reveal: Return your other cards at this location to your hand. They cost 1 less |
Bishop | 3 | 2 | When you play a card, this gains +1 Power |
Black Bolt | 5 | 7 | On Reveal: Your opponent must discard the lowest-cost card in their hand |
Black Cat | 3 | 6 | If this is in your hand at the end of your turn, discard it |
Black Knight | 1 | 2 | When this is destroyed, draw a card |
Black Panther | 5 | 4 | On Reveal: Double this card’s Power |
Black Widow | 2 | 1 | On Reveal: Add a Widow’s Bite to your opponent’s hand |
Blade | 1 | 3 | On Reveal: Discard a card from your hand |
Blink | 3 | 1 | You can move this each turn. When it moves, +1 Power |
Blob | 3 | 4 | Ongoing: Nothing can move this to another location |
Blue Marvel | 5 | 3 | Ongoing: Your other cards have +1 Power |
Brood | 3 | 2 | On Reveal: Add 2 Broodlings to this location with the same Powe |
Bucky Barnes | 2 | 1 | When this is destroyed, create the Winter Soldier in its place |
Bullseye | 1 | 2 | On Reveal: The next card you draw will be a 2-cost card (if any are left) |
Cable | 2 | 2 | On Reveal: Put the bottom card of your opponent’s deck into your hand |
Captain America | 3 | 3 | Ongoing: Your other cards at this location have +1 Power |
Captain Marvel | 5 | 6 | After the final turn, move to a location that wins you the game (If possible) |
Carnage | 2 | 2 | On Reveal: Destroy your other cards here. +2 Power for each destroyed |
Cerebro | 3 | 0 | Ongoing: Your highest power cards get +2 Power |
Cloak | 2 | 4 | On Reveal: Next turn, both players can move cards to this location |
Colleen Wing | 3 | 5 | On Reveal: Discard the lowest-cost card from your hand |
Colossus | 2 | 3 | Ongoing: Can’t be destroyed, moved, or have its power reduced |
Cosmo | 3 | 3 | Ongoing: On Reveal Abilities won’t happen at this location |
Crossbones | 4 | 8 | You can only play this at locations where you are winning |
Crystal | 4 | 4 | On Reveal: If this is at the middle location, shuffle your hand into your deck and draw 3 cards |
Cyclops | 3 | 4 | No ability |
Dagger | 2 | 1 | When this moves to a location, +2 Power for each card your opponent has there |
Daredevil | 2 | 2 | On turn 5, you get to see your opponent’s plays before you make your own |
Darkhawk | 4 | 1 | Ongoing: +2 Power for each card in your opponent's deck |
Dazzler | 4 | 4 | Ongoing: If you have 4 cards at each location, +6 Power |
Deadpool | 1 | 1 | When this card is destroyed, return it to your hand with double the power |
Death | 9 | 12 | Cost 1 less for each card destroyed this game |
Deathlok | 3 | 5 | On Reveal: Destroy your other cards at this location |
Debrii | 3 | 3 | On Reveal: Add a Rock to each other location, for both players |
Demon | 1 | 6 | No ability |
Destroyer | 6 | 15 | On Reveal: Destroy your other cards |
Devil Dinosaur | 5 | 3 | Ongoing: +2 Power for each card in your hand |
Doctor Doom | 6 | 5 | On Reveal: Add a 5-Power Doombot to each other location |
Doctor Octopus | 5 | 10 | On Reveal: Pull 4 random cards from your opponent’s hand to their side of this location |
Doctor Strange | 3 | 3 | On Reveal: Move your highest power card(s) to this location |
Domino | 2 | 3 | You always draw this card on turn 2, and not before |
Doombot | 5 | 5 | No ability |
Dracula | 4 | 0 | After the final turn, discard a card from your hand. This has its Power |
Drax | 4 | 4 | On Reveal: If your opponent played a card here this turn, +4 Power |
Drone | 1 | 1 | No ability |
Ebony Maw | 1 | 7 | You can’t play this after turn 3. Ongoing: You can’t play cards here |
Electro | 3 | 2 | On Reveal: +1 Max Energy. Ongoing: You can only play 1 card a turn |
Elektra | 1 | 1 | On Reveal: Destroy a random enemy 1-cost card at this location |
Elsa Bloodstone | 1 | 1 | At the end of each turn, if you are winning this location, +1 Power |
Enchantress | 4 | 4 | On Reveal: Remove the abilities from all Ongoing cards at this location |
Falcon | 2 | 3 | On Reveal: Return your 1-cost cards to your hand |
Forge | 2 | 1 | On Reveal: Give the next card you play +2 Power |
Galactus | 6 | 3 | On Reveal: If this is your only card here, destroy all other locations |
Gambit | 3 | 1 | Discards a card from your hand. Destroy a random enemy card |
Gamora | 5 | 7 | On Reveal: If your opponent played a card here this turn, +5 Power |
Ghost | 1 | 2 | Ongoing: Your cards are always revealed last (Their On Reveal abilities happen last). |
Ghost Rider | 4 | 3 | On Reveal: Bring back one of your discarded cards to this location |
Ghost-Spider | 2 | 2 | On Reveal: Move the last card you played here |
Giganto | 6 | 14 | You can only play this at the left location |
Goose | 2 | 2 | Ongoing: Nobody can play 4, 5, or 6-cost cards at this location. |
Green Goblin | 3 | -3 | On Reveal: Your opponent gains control of this |
Groot | 3 | 3 | On Reveal: If your opponent played a card here this turn, +3 Power |
Hawkeye | 1 | 1 | On Reveal: If you play a card here next turn, +2 Power |
Hazmat | 2 | 1 | On Reveal: Give all other cards -1 Power |
Heimdall | 6 | 8 | On Reveal: Move your other cards one location to the left |
Hela | 6 | 6 | On Reveal: Play all cards you discarded from your hand to random locations |
Hellcow | 2 | 6 | On Reveal: Discard 2 cards from your hand |
Hit Monkey | 2 | 0 | On Reveal: Gain +2 Power for each other card you played this turn |
Hobgoblin | 5 | -8 | On Reveal: Your opponent gains control of this |
Hulk | 6 | 12 | No ability |
Hulk Buster | 3 | 4 | On Reveal: Merge this card with a random friendly card at this location |
Helicarrier | 6 | 10 | When you discard this from your hand, replace it with 3 random cards |
Human Torch | 1 | 2 | When this moves, double its Power |
Iceman | 1 | 2 | On Reveal: Give a random card in your opponent’s hand +1 cost (Maximum 6) |
Invisible Woman | 2 | 2 | Ongoing: Cards you play here are not revealed until the game ends |
Iron Fist | 1 | 2 | On Reveal: Move the next card you play one location to the left after it reveals |
Iron Man | 5 | 0 | Ongoing: Your total Power is doubled at this location |
Ironheart | 3 | 0 | On Reveal: Give 3 other cards +2 Power |
Jane Foster Mighty Thor | 5 | 8 | On Reveal: Draw all cards that cost 0 from your deck |
Jean Grey | 3 | 3 | On Reveal: The next card your opponent plays must be played here, if possible |
Jeff the Baby Land Shark | 2 | 3 | You can move this card once. Nothing can stop you from moving or playing this to any location. |
Jessica Jones | 4 | 4 | On Reveal: If you don’t play a card here next turn, +4 Power |
Jubilee | 4 | 1 | On Reveal: Play a card from your deck at this location |
Juggernaut | 3 | 3 | On Reveal: If your opponent played cards here this turn, move them randomly |
Kang | 5 | 0 | On Reveal: Look at what your opponent did, then restart the turn (without Kang) |
Kazar | 4 | 4 | Ongoing: Your 1-cost cards have +1 Power |
Killmonger | 3 | 3 | On Reveal: Destroy all 1-cost cards |
Kingpin | 3 | 4 | When a card moves here on turn 6, destroy it |
Kitty Pryde | 1 | 0 | You can return this your hand to gain +2 Power' |
Klaw | 5 | 4 | Ongoing: The location to the right has +6 Power |
Knull | 6 | 0 | Ongoing: Has the combined Power of all cards destroyed this game |
Korg | 1 | 2 | On Reveal: Shuffle a Rock into the opponent’s deck |
Kraven | 2 | 2 | When a card moves here, this gets +2 Power |
Lady Deathstrike | 6 | 4 | On Reveal: Destroy the enemy card with the highest Power at this location |
Lady Sif | 3 | 4 | On Reveal: Discard the highest-cost card from your hand |
Leader | 6 | 4 | On Reveal: Copy all cards your opponent played this turn, but on your side |
Leech | 5 | 3 | On Reveal: Remove the abilities from all cards in your opponent’s hand |
Legion | 5 | 4 | On Reveal: Change the other locations into this location |
Lizard | 2 | 5 | Ongoing: -3 Power if your opponent has 4 cards here |
Lockjaw | 3 | 2 | When you play a card here, swap it with a card in your deck |
Luke Cage | 2 | 1 | Ongoing: Your cards can’t have their Power reduced |
Magik | 5 | 3 | You can't play this on turn 6. On Reveal: Change this location to Limbo |
Magneto | 6 | 12 | On Reveal: Move all opposing 3 and 4-cost cards to this location |
Makkari | 0 | 2 | When you draw this, place it at a random location |
Mantis | 1 | 2 | On Reveal: If your opponent played a card here this turn, draw a card from their deck |
Maria Hill | 2 | 3 | On Reveal: Add a random 1-cost card to your hand |
Master Mold | 2 | 2 | On Reveal: Add 2 Sentinels to your opponent's hand |
Maximus | 3 | 7 | On Reveal: Your opponent draws 2 cards |
M'baku | 1 | 2 | If this is in your deck at the end of the game, it leaps to a random location |
Medusa | 2 | 2 | On Reveal: If this is at the middle location, +2 Power |
Mephisto | 6 | 0 | If you win this game, double your winnings |
Miles Morales | 4 | 5 | If a card moved last turn, this costs 1 |
Mirage | 4 | 5 | As you play this, disguise it as Mister Fantastic. After the final turn, reveal it |
Mister Fantastic | 3 | 2 | Ongoing: Adjacent locations have +2 Power |
Mister Negative | 4 | -1 | On Reveal: Swap the Power and cost of all cards in your deck |
Mister Sinister | 2 | 2 | On Reveal: Add a Sinister Clone to this location with the same Power |
Misty Knight | 1 | 2 | No ability |
M.O.D.O.K. | 5 | 8 | On Reveal: Discard your hand |
Mojo | 2 | 2 | Ongoing: If both players have 4 cards at this location, +6 Power |
Monster | 6 | 9 | No ability |
Moon Girl | 4 | 4 | On Reveal: Duplicate your hand |
Moon Knight | 3 | 3 | On Reveal: Discard a card from each player’s hand |
Morbius | 2 | 0 | Ongoing: +2 Power for each card you discarded from this game |
Morph | 3 | 0 | On Reveal: Become a copy of a random card in your opponent’s hand |
Ms. Marvel | 3 | 4 | Ongoing: If this is your only card here, adjacent locations have +5 Power |
Multiple Man | 2 | 3 | When this moves, add a copy to the old location |
Mysterio | 2 | 4 | As you play this, play Illusions to other locations. Disguise this as an Illusion until the game ends |
Mystique | 3 | 0 | On Reveal: If the last card you played has an Ongoing ability, this card gains it |
Nakia | 3 | 1 | On Reveal: Give the 2 leftmost cards in your hand +2 Power |
Namor | 4 | 5 | Ongoing: +5 Power if this is your only card here |
Nebula | 1 | 1 | On Reveal: If your opponent played a card here this turn, x2 Power and put this in your hand |
Negasonic Teenage Warhead | 3 | 4 | After any card is played here, destroy this card and that card |
Nick Fury | 5 | 7 | On Reveal: Add 3 random 6-cost cards to your hand |
Nightcrawler | 1 | 2 | You can move this once |
Nimrod | 5 | 5 | When this card is destroyed, add a copy to each other location. |
Nova | 1 | 2 | When this is destroyed, give your other cards +1 Power |
Odin | 6 | 8 | On Reveal: Activate the On Reveal abilities of your other cards at this location |
Okoye | 2 | 2 | On Reveal: Give every card in your deck +1 Power |
Omega Red | 4 | 5 | Ongoing: If you’re ahead by 10 power here, +4 power to other locations |
Onslaught | 6 | 7 | Ongoing: Double your other Ongoing effects at this location |
Orka | 6 | 9 | Ongoing: +5 Power if this is your only card here |
Patriot | 3 | 1 | Ongoing: Your cards with no abilities have +2 Power |
Polaris | 3 | 5 | On Reveal: Move an opposing 1 or 2-cost card to this location |
Professor X | 5 | 3 | Ongoing: Lockdown this location (Cards can’t be added, removed, etc.) |
Psylocke | 2 | 1 | On Reveal: Next turn, you get +1 Energy |
Quake | 2 | 3 | On Reveal: If this is at the middle location, swap the positions of each location |
Quicksilver | 1 | 2 | Starts in your opening hand |
Quinjet | 1 | 2 | Ongoing: Cards that didn’t start in your deck cost 1 less |
Red Guardian | 3 | 6 | On Reveal: You must play a card here next turn. |
Red Skull | 5 | 15 | Ongoing: Enemy cards at this location have +2 Power |
Rescue | 4 | 4 | On Reveal: If you play a card here next turn, +5 Power |
Rhino | 3 | 3 | On Reveal: Ruin this location (remove its ability) |
Rocket Raccoon | 1 | 2 | On Reveal: If your opponent played a card here this turn, +2 Power |
Rockslide | 4 | 6 | On Reveal: Shuffle 2 useless Rocks into your opponent’s deck |
Rogue | 3 | 1 | On Reveal: Steal an Ongoing ability from a random enemy card at this location |
Ronan the Accuser | 5 | 3 | Ongoing: +2 Power for each card in your opponent’s hand |
Sabretooth | 3 | 4 | When this is destroyed, return it to your hand. It costs 0 |
Sandman | 4 | 1 | Ongoing: Players can only play 1 card a turn |
Sauron | 3 | 3 | On Reveal: Remove the abilities from all Ongoing cards in your hand and deck |
Scarlet Witch | 2 | 3 | On Reveal: Replace this location with a random new one |
Scorpion | 2 | 2 | On Reveal: Afflict cards in your opponent’s hand with -1 Power |
Sentinel | 2 | 3 | On Reveal: Add another Sentinelto your hand |
Sentry | 4 | 10 | On Reveal: Add The Void (7 Power) to your opponent’s side of this location |
Sera | 5 | 4 | Ongoing: Cards in your hand cost 1 less (minimum 1) |
Shadow King | 6 | 4 | On Reveal: Set all cards here to their original base Power |
Shang-Chi | 4 | 3 | On Reveal: Destroy all enemy cards at this location that have 9 or more Power |
Shanna | 4 | 2 | On Reveal: Add a random 1-cost card to each Location |
She-Hulk | 6 | 10 | Costs 1 less for each unspent Energy last turn |
Shocker | 2 | 3 | No ability |
Shuri | 4 | 2 | On Reveal: Double the Power of the next card you play |
Silk | 2 | 5 | When anyone plays a card here, move this to another location |
Silver Sable | 2 | 6 | You can only play this at a location where you have 6+ total Power |
Silver Samurai | 1 | 2 | When this is discarded from your hand, draw a card |
Silver Surfer | 4 | 0 | On Reveal: Double the power of all 6-cost cards (wherever they are) |
Snowguard | 1 | 2 | While in your hand, this card transforms each turn into a Hawk or a Bear. For Hawk, it has 'On Reveal: Ignore all Location abilities next turn' while Bear has the ability 'On Reveal: Trigger the effect of this location' |
Spectrum | 6 | 5 | On Reveal: Give your Ongoing cards +2 Power |
Spider-Man | 4 | 3 | On Reveal: Your opponent can’t play cards at this location next turn |
Spider-Woman | 5 | 7 | On Reveal: Afflict all enemy cards here with -1 Power |
Squirrel Girl | 1 | 1 | On Reveal: Add a 1-Power Squirrel to each other location |
Star Lord | 2 | 2 | On Reveal: If your opponent played a card here this turn, +3 Power |
Stature | 5 | 7 | Costs 1 if your opponent discarded a card from their hand this game |
Stegron | 4 | 5 | On Reveal: Move an enemy card from here to another location |
Storm | 3 | 2 | On Reveal: Flood this location. Next turn is the last turn cards can be played here |
Strong Guy | 4 | 4 | Ongoing: If your hand is empty, +6 Power |
Stryfe | 3 | 7 | If your opponent has 12+ Power here at the end of any turn, destroy this |
Sunspot | 1 | 1 | At the end of each turn, gain +1 Power for each unspent Energy |
Super Skrull | 4 | 2 | Ongoing: Has the Ongoing effects of all enemy cards |
Surtur | 5 | 0 | f you move the Human Torch to this location, +10 Power |
Swarm | 2 | 3 | When this is discarded from your hand, add two copies that cost 0 to your hand |
Sword Master | 3 | 6 | On Reveal: Discard a card from your hand |
Taskmaster | 5 | 0 | On Reveal: Set this card’s Power equal to the Power of the last card you played |
Thanos | 6 | 8 | At the start of the game, shuffle the six Infinity Stones into your deck |
The Collector | 2 | 1 | When a card enters your hand from anywhere (except your deck), +1 Power |
The Hood | 1 | -2 | On Reveal: Add a Demon to your hand |
The Infinaut | 6 | 20 | If you played a card last turn, you can’t play this |
The Punisher | 3 | 2 | Ongoing: +1 Power for each opposing card at this location |
The Sentry | 4 | 8 | Cannot be played at the right location. On Reveal: add a -8 Power Void to the right location |
The Thing | 4 | 6 | No ability |
The Void | 4 | 7 | No Ability |
Thor | 3 | 4 | On Reveal: Shuffle Mjölnir into your deck |
Titania | 1 | 5 | When ANY card is played at this location, this card switches sides |
Typhoid Mary | 4 | 10 | Ongoing: Your other cards have -1 Power |
Uatu the Watcher | 1 | 2 | Once this is in your hand, you can see unrevealed locations |
Ultron | 6 | 8 | On Reveal: Create four 1-Power Drones at each other location |
Uncle Ben | 1 | 2 | When this card is destroyed, add Spider-Man to your hand |
Valkyrie | 5 | 3 | On Reveal: Set ALL cards at this location to 3 Power |
Venom | 3 | 1 | On Reveal: Destroy your other cards at this location. Add their Power to this card |
Viper | 2 | 3 | On Reveal: Your opponent gains control of one of your other cards at this location |
Vision | 5 | 7 | You can move this each turn |
Vulture | 3 | 3 | When this card moves, +5 Power |
War Machine | 4 | 5 | Ongoing: Your 1-cost cards have +1 Power |
Warpath | 4 | 5 | Ongoing: If any of your locations are empty, +4 Power |
Wasp | 0 | 1 | No ability |
Wave | 3 | 3 | On Reveal: Next turn, cards in both players’ hands cost 4 |
White Queen | 4 | 6 | On Reveal: Draw a copy of the highest-cost card in your opponent’s hand |
White Tiger | 5 | 1 | On Reveal: Add a 7-Power Tiger to another location |
Winter Soldier | 2 | 6 | While this is in your hand, cards in your deck cannot be drawn |
Wolfsbane | 3 | 1 | On Reveal: +2 Power for each other card you have here |
Wolverine | 2 | 3 | When this card is discarded or destroyed, play it at a random location |
Wong | 4 | 2 | Ongoing: Your On Reveal abilities at this location happen twice |
Yellowjacket | 0 | 2 | On Reveal: Afflict your other cards at this location with -1 Power |
Yondu | 1 | 2 | On Reveal: Remove the top card of your opponent’s deck |
Yo-Yo | 1 | 2 | When this card moves, move it back with +1 Power |
Zabu | 5 | 7 | If this is in your hand when you discard a card, put that card back and discard this instead |
Zero | 1 | 3 | On Reveal: Remove the abilities on the next card you play |
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