Supercell introduced various balance changes to Clash Royale in the November game update. Here are all the details.
A big game update has landed in Clash Royale! With it, two new cards, a brand-new ranked mode, a Trophy rework, and a variety of other items were introduced to the game. It's been a long time since we had an update as game-changing as this and we're excited about everything that's to come.
As customary in every update, a new set of balance changes was implemented. These flew under the radar due to the excitement surrounding the new in-game features and we hate to say it, but it's with good reason as these balance changes are only minor. Regardless, let's take a look at all the November balance changes that were introduced to Clash Royale.
Clash Royale - November Balance Changes
The Knight, Goblins, and Mirror were the only cards adjusted in the November balance changes. These were minor tweaks introduced to better balance the meta.
Here is a complete list of the November balance changes in Clash Royale:
Card | Balance Change(s) |
Knight |
|
Goblins |
|
Mirror |
|
Clash Royale November Balance Changes - Bug Fixes
A variety of bug fixes were also implemented in the November balance changes of Clash Royale.
Here's a complete list of all the bug fixes:
- No more ‘Drag Glitch’ (Fixed an issue where placing two cards in quick succession would fail to play one of the cards).
- Removed the ‘Gold Discount’ briefly image appearing after applying a Wild Card.
- Fixed an issue where unlocking Mini P.E.K.K.A caused all card previews to be stuck with a loading spinner.
- Fixed an issue where Royal Recruits could be placed on the opposing player's side.
- Fixed an android-specific issue where a Gem animation would not appear after a Shop purchase.
- Fixed an android specific issue where the keyboard would load twice.
- Fixed an android specific issue where emojis were displaying incorrectly.
- Added missing particles FX to Goblin Drill’s Star Level.
- Fixed an issue where Golden Knight dashed to an empty space with no target.
- Fixed a crash that could occur on the Battle Banner edit screen.
- Fixed an issue where the new event text for Crown/Gold Rush could block the ability to access the Supercell ID quick-switch button.
- Fixed an issue where mystery numbers would appear on the opponent's Decks during the Ban phase in Ban Pick Duels.
- Fixed an issue where the Banner Token ‘Collect’ button incorrectly directed players to the Shop when their Banner Token inventory was full.
- Fixed an issue where Sparky was not reset when hit by Electro Spirit at the same time she was being hooked by Fisherman.
- Fixed an issue where trying to place a Champion into an invalid slot in your Deck canceled the placement, forcing a player to re-select the Champion.
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