Wild Rift Patch 4.1a Balance Changes: All Buffs, Nerfs & Adjustments

Here's a look at all the buffs, nerfs, and adjustments that arrived in Wild Rift patch 4.1a.

Wild Riftpatch4 1a Balance Changes
Patch 4.1a brings a whole list of balance changes to Wild Rift. | © Riot Games

A massive set of balance changes has arrived in Wild Rift patch 4.1a. Releasedon March 29, this update introduced various buffs, nerfs, and adjustments to champions and items.

Riot has released the full list of the balance changes. It hit Wild Rift with less of a heavy hand compared to patch 4.1 as these are meant to balance the meta after the addition of two new champions and refine prior changes.

Besides this, we'll be seeing patch 4.1a add several new skins from the Cosmic skin line.

Wild Rift Patch 4.1a Balance Changes - Buffs

Nunu Willump patch4 1a
Nunu & Willump finally gets an update in Wild Rift patch 4.1a. | © Riot Games

Jhin, Nunu & Willump, and Warwick were buffed in patch 4.1a.

Here are the buffs in detail:

ChampionBuff(s)
Jhin
  • Deadly Flourish cooldown decreased from 14 seconds to 12 seconds.
Nunu & Willump
  • Base health per level increased from 105 to 112.
  • Consume heal bonus health ratio increased from 8% to 9%.
Warwick
  • Jaws of the Beast damage converted to heal rescaled from 22.5/40/57.5/75% to 37.5/50/62.5/75%.

Wild Rift Patch 4.1a Balance Changes - Nerfs

Zeri Wild Rift patch4 1a
Zeri's health and abilities have been nerfed. | © Riot Games

Amumu, Nautilus, Varus, and Zeri were nerfed in patch 4.1a.

Here are the nerfs in detail:

ChampionNerf(s)
Amumu
  • Despair ability power ratio decreased from 0.75% to 0.6%.
Nautilus
  • Riptide damage to monsters decreased from 200% to 175%.
Varus
  • Chain of Corruption ability power ratio decreased from 100% to 85%.
Zeri
  • Base health per level decreased from 120 to 112.
  • Lightning Crash basic attack chains bonus attack damage decreased from 25% attack damage to 20% attack damage.

Wild Rift Patch 4.1a Balance Changes - Adjustments

Pyke Wild Rift Patch4 1a
A massive amount of adjustments have hit Pyke in patch 4.1a. | © Riot Games

Pyke, Rammus, Mantle of the Twelfth Hour, and Sterak's Gage were adjusted in patch 4.1a.

Here are the adjustments in detail:

ChampionAdjustment(s)
Pyke
  • Bone Skewer damage ratio to minions decreased from 100% to 80%.
  • Bone Skewer damage ratio to monsters decreased from 110% to 90%.
  • Phantom Undertow damage ratio to monsters decreased from 110% to 100%.
  • Death From Below additional gold ratio for solo kills decreased from 110% to 100%.
  • Death From Below gold granted to Pyke for assisting a teammate increased from 110% to 120%. (Extra gold cap increased from 550 gold to 600 gold.)
  • Death From Below when teammates kill the enemy within Pyke's ultimate range, Pyke's extra gold ratio increased from 110% to 120%. (Extra gold cap increased from 550 gold to 600 gold.)
Rammus
  • Defensive Ball Curl base damage increased from 8/10/12/14 to 10/12/14/16.
  • Defensive Ball Curl percent armor boost rescaled from 70/80/90/100% to 70/75/80/85%.
  • Defensive Ball Curl no longer reduces movement speed by 30% when activated.
Mantle of the Twelfth Hour
  • Now provides 200 health.
  • Armor gain decreased from 50 to 40.
  • Magic resistance gain decreased from 50 to 40.
Sterak's Gage
  • Ranged champions can now buy this item.

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Ivan Shahran

Ivan is the Content Lead for MobileMatters and provides coverage for titles such as Clash of Clans, Brawl Stars, Clash Royale, and Wild Rift. In his role, he has written guides and news pieces and attended competitions such as ESL's Snapdragon Pro Series....