Riot has released a new patch update, appropriately named patch 4.3c, and it introduces several changes to Wild Rift. For the most part, the patch implemented a set of balance changes that aim to buff and nerf champions depending on their performance in the meta.
Besides that, Hecarim was finally added to the champion roster. He can now unleash his wrath as he charges into battles and crushes his enemies.
Patch Notes 4.3c Hecarim charges in! Prestige Valiant Sword Riven, Immortal Journey Diana, and Immortal Journey Tryndamere make their debut!The Star Guardians are back, with new skins and an event!Balance updates! https://t.co/lduV1mFf9wpic.twitter.com/96J2IkHpll
The latest Wild Rift patch presents a near-even mix of buffs and nerfs. Only champions were targeted, while items and runes remained unchanged.
Ahri, Lee Sin, Morgana, Samira, Teemo, and Tryndamere were buffed. Meanwhile, Annie, Jhin, Ornn, Vayne, and Vladimir were nerfed.
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The standouts in these changes belong to two champions. Firstly, Annie finally received her massive rework that was teased at the beginning of patch 4.3. Secondly, Vladimir - one of the patch's newest champions - received a rather large nerf.
That said, you can find the complete patch 4.3c balance changes:
Champion
Balance Changes
Ahri
Essence Theft regeneration from takedowns increased from 70/110/150/190 + 30% Ability Power → 80/120/160/200 + 35% Ability Power
Fox-Fire bonus movement speed increased from 40% → 45%
Annie
Pyromania stun time decreased from 1.25/1.5/1.75 seconds → 1/1.25/1.5 seconds
Disintegrate base damage decreased from 80/130/180/230 → 80/125/170/215
Molten Shield cooldown rescaled from 14/13/12/11 seconds → 14 seconds
Molten Shield base shield decreased from 50/110/170/230 → 50/100/150/200
Molten Shield bonus movement speed decreased from 30/35/40/45% → 20/25/30/35%
Summon: Tibbers damage on first release decreased from 140/250/360 + 60% Ability Power → 130/230/330 + 60% Ability Power
Summon: Tibbers damage on second release decreased from 120/170/220 + 40% Ability Power → 110/150/190 + 30% Ability Power
Summon: Tibbers casting range of pounce decreased from 800 → 700
Jhin
Whisper bonus damage of the last bullet decreased from 14% + level × 1% (reach the upper limit of 25% on level 11) Health loss → 10% + level × 1% (reach the upper limit of 25% on level 15) Health loss
Sonic Wave/Resonating Strike cooldown decreased from 10/9/8/7 seconds → 9/8/7/6 seconds
Safeguard cooldown decreased from 17 seconds → 17/16/15/14 seconds
Tempest/Cripple bonus attack damage increased from 100% → 125%
Tempest/Cripple cooldown decreased from 10 seconds → 8 seconds
Dragon's Rage base damage increased from 175/400/625 → 200/425/650
Morgana
Tormented Shadow base damage increased from 5/10/15/20 → 7/12/17/22
Black Shield cooldown decreased from 16/14/12/10 seconds → 13/12/11/10 seconds
Ornn
Living Forge bonus health, armor, and magic resistance ratio decreased from 7/14/21/28% → 7/12/17/22%
Bellows Breath brittle damage decreased from 5% - 24% Maximum health → 5% - 20%Maximum health
Bellows Breath minimum damage to minions decreased from 110/160/210/260 → 80/130/180/230
Samira
Daredevil Impulse bonus movement speed of each stack increased from 2.5% → 3.5%
Flair base damage increased from 10/15/20/25 → 15/20/25/30
Flair attack damage increased from 80/95/110/125% → 90/105/120/135%
Inferno Trigger mana consumption decreased from 100/50/0 → 60/30/0
Inferno Trigger attack damage increased from 50% → 55%
Teemo
Toxic Shot damage per second increased from 5 + Level × 2 + 7.5% Ability Power → 5 + Level × 3 + 9% Ability Power
Move Quick cooldown decreased from 17 seconds → 17/16/15/14 seconds
Noxious Trap base explosion damage increased from 100/150/200 → 125/175/225
Tryndamere
Bloodlust; every point of Fury brings bonus regeneration increased from 0.7/1.3/1.9/2.5 + 1.2% Ability Power → 1/1.6/2.2/2.8 + 1.2% Ability Power
Mocking Shout cooldown decreased from 14 seconds → 12 seconds
Vayne
Attack speed per level decreased from 3.2% → 2.2%
Night Hunter bonus movement speed when moving toward enemy champions decreased from 15/20/30 → 10/15/20
Condemn cooldown increased from 18/16/14/12 seconds → 21/18/15/12 seconds
Vladimir
Transfusion crimson rush regeneration decreased from 20 + Level × 12 + (5%+ 0.04% Ability Power) × Health lost → 20 + Level × 10 + (5% + 0.03% Ability Power) × Health lost
Sanguine Pool damage decreased from 20/40/60/80 + 3% Maximum health → 20/40/60/80 + 2% Maximum health
Tides of Blood damage decreased from 30/50/70/90 + 40% Ability Power +3% Maximum health → 20/40/60/80 + 35% Ability Power + 2.5% Maximum health
Patch 4.3 will be available in Wild Rift between September 14 and October 12, 2023.
After which, Wild Rift patch 4.4 is expected to launch. This coming update is expected to introduce new champions, skins, events, rune changes, and more.
For more Wild Rift news and guides, you may be interested in: