Clash Royale December Balance Changes: Buffs, Nerfs, Reworks

December will be introducing balance changes that will buff, nerf, and rework cards in Clash Royale.

Clash Royale Dec Balance Changes Banner
Here's the complete list of the December balance changes in Clash Royale. | © Supercell

The festive season has arrived in Clash Royale and we've got new battle banners and rewards for the month. It's a special Christmas-themed period and we can't wait for all the novel content in the game.

Besides this, Supercell also released the December balance changes for Clash Royale. These will introduce a variety of card updates that will balance the meta and improve the overall gameplay experience.

Let's dive into all the card buffs, nerfs, and adjustments.

Clash Royale December Balance Changes - Card Buffs

Minions Clash Royale Dec
Minions are getting more powerful in the December balance changes. | © Supercell

Minions, Minion, Horde, and the Mighty Miner are getting buffed in the December game update. Minions will see their damage output increased while the Mighty Miner will have his movement speed increased.

Here are the card buffs in detail:

CardBuff(s)
Minion
  • Damage increased by 15%
Minion Horde
  • Damage increased by 15%
  • Deployment formation radius increased
Mighty Miner
  • Movement speed increased from medium → fast

Clash Royale December Balance Changes - Nerfs

Phoenix Dec Changes
The Phoenix was nerfed again... | © Supercell

December will see the nerfing of the Phoenix and Monk yet again. This will be the second nerf for Monk which saw his ability cooldown increase in the November balance changes.

However, it turns from bad to worse for the Phoenix, as the December balance changes will count as the third nerf to affect this flying unit. This time, it'll make it more vulnerable to spells and physical damage.

Here are the card nerfs in detail:

CardNerf
Phoenix
  • HP decreased by 13%
  • Dies to Lightning
Monk
  • Cost increased from 4 Elixir → 5 Elixir

Clash Royale December Balance Changes - Reworks

Goblin Hut Dec
Goblin Hut is getting a major rework in December. | © Supercell

The Goblin Hut and Rage spell are getting reworked in the December balance changes.

It seems like Supercell is on a streak of targeting Huts in Clash Royale as they previously reworked the Barbarian Hut in the October balance changes. The Rage spell is getting an interesting rework to increase the overall offensive potential of the card.

Here are the reworks in detail:

CardRework(s)
Goblin Hut
  • Spawn frequency increased from 4 seconds → 10 seconds
  • Spawn interval per Goblin increased from 0 seconds → 0.5 seconds
  • Spawn count per wave increased from 1 → 3
  • Lifetime reduced from 31 seconds → 29 seconds
  • Total Goblins spawned increased from 11 → 12
Rage
  • Spell radius reduced from 5 tiles → 3 tiles (no longer scales with Card Level)
  • Duration changed to 6 seconds
  • Lumberjack will also be affected by these changes

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Ivan Shahran

Ivan is the Content Lead for MobileMatters and provides coverage for titles such as Clash of Clans, Brawl Stars, Clash Royale, and Wild Rift. In his role, he has written guides and news pieces and attended competitions such as ESL's Snapdragon Pro Series....