Town Hall 16 promises to be a massive new update in Clash of Clans. To help you navigate the various upgrades and their respective costs, we have compiled all the stats in the guide below.
Town Hall 16 is nearly here in Clash of Clans and it will bring a variety of new features and changes to the game. In this nature-esque update, players will experience a "tree-influenced design" that will certainly be an exciting one.
With Town Hall 16's arrival, players can expect new upgrade levels across the board for buildings, troops, spells, and more.
In this guide, we will go over these upgrades, how much they cost, and their respective stats in Clash of Clans.
Clash Of Clans Town Hall 16 Upgrades & Costs
You can find a breakdown of each Town Hall 16 upgrades below.
Town Hall 16 & Giga Inferno Upgrade
To unlock the rest of the upgrade that Town Hall 16 has to offer in Clash of Clans, you will need to upgrade your Town Hall from Level 15 to Level 16 first.
Here are the details of the Town Hall 16 upgrade:
Upgrade Cost | Upgrade Time | HP | Max Gold Capacity | Max Elixir Capacity | Max Dark Elixir Capacity |
20 million Gold | 14 days | 10,000 | 2 million Gold | 2 million Elixir | 20,000 Dark Elixir |
Town Hall 16 will add a sixth level to the Town Hall's Giga Inferno defense. Here are the details of the new Giga Inferno level:
Level | DPS | Area Of Effect | Number Of Targets | Damage When Destroyed | Max Damage Per Second | Speed Decrease |
6 | 300 | 4.5 tiles | 4 | 1,100 | 180 | 50% |
Town Hall 16 Building Upgrades
Three buildings will receive a new upgrade level in Town Hall 16: The Barracks, Laboratory, and Pet House. These will accommodate new additions such as the Root Rider troop, Spirit Fox Pet, and a variety of troop upgrades.
Here are the upgrade details for each building:
Building | Level | Upgrade Cost | Upgrade Time | HP |
Barracks | 17 | 16 million Elixir | 14 days | 1,350 |
Laboratory | 14 | 13.5 million Elixir | 16 days | 1,400 |
Pet House | 9 | 21 million Elixir | 15 days | 1,250 |
Town Hall 16 Resources Upgrades
Resource buildings are also being improved in Town Hall 16. The production buildings will remain at the current max level, however, the storage buildings will get an upgrade to have a higher capacity.
Here are the upgrade details for each storage building:
Building | Level | Upgrade Cost | Upgrade Time | HP | Max Storage |
Dark Elixir Storage | 11 | 13.5 million Elixir | 15 days | 4,500 | 360,000 Dark Elixir |
Elixir Storage | 17 | 7.5 million Gold | 12 days 12 hours | 4,100 | 5.25 million Elixir |
Gold Storage | 17 | 7.5 million Elixir | 12 days 12 hours | 4,100 | 5.25 million Gold |
Town Hall 16 Defense Upgrades
As always with a new Town Hall, several defense buildings will get a buff in the form of a new level. The Air Defense, Bomb Tower, Mortar, Wizard Tower, and X-Bow are included in this illustrious list for Town Hall 16.
Here are the upgrade details for each defense:
Defense | Level | Upgrade Cost | Upgrade Time | HP | DPS |
Air Defense | 14 | 20.5 million Gold | 15 days | 1,850 | 600 |
Bomb Tower | 11 | 20.8 million Gold | 14 days 12 hours | 2,700 | 104 |
Mortar | 16 | 19.5 million Gold | 14 days 12 hours | 2,300 | 60 |
Wizard Tower | 16 | 20.2 million Gold | 14 days 12 hours | 3,150 | 102 |
X-Bow | 11 | 21 million Gold | 15 days | 4,600 | 225 |
Town Hall 16 Trap Upgrades
In addition to defenses getting an upgrade, traps will get a nifty little boost to their capabilities.
Here are the upgrade details for each trap:
Trap | Level | Upgrade Cost | Upgrade Time | Damage |
Air Bomb | 11 | 10 million Gold | 9 days 12 hours | 375 |
Bomb | 12 | 9 million Gold | 8 days 12 hours | 170 |
Giant Bomb | 10 | 12 million Gold | 12 days 12 hours | 450 |
Town Hall 16 Wall Upgrades
Walls will become more impenetrable in Town Hall 16, with Level 17 being added to Clash of Clans.
Here are the upgrade details for the new Wall level:
Level | Number of Upgradeable Wall Segments | HP | Upgrade Cost | Wall Ring Cost |
17 | 150 | 14,500 | 9 million Gold/Elixir | 9 Wall Rings |
Town Hall 16 Troop Upgrades
All troops are getting a new upgrade level to become more powerful in the game. On top of this, each Super Troop variation will be upgraded.
Here are the upgrade details for each troop:
Troop | Level | Upgrade Cost | Upgrade Time | HP | DPS |
Archer | 12 | 16.5 million Elixir | 14 days | 68 | 40 |
Balloon | 11 | 17.5 million Elixir | 16 days | 1,140 | 290/375 |
Barbarian | 12 | 16.5 million Elixir | 14 days | 290 | 48 |
Dragon | 11 | 20 million Elixir | 16 days | 5,200 | 390 |
Dragon Rider | 4 | 20 million Elixir | 16 days | 5,000 | 430/1,000 |
Electro Dragon | 7 | 20.5 million Elixir | 16 days | 5,300 | 420/750 |
Giant | 12 | 17 million Elixir | 16 days | 2,400 | 94 |
Golem | 13 | 335,000 Dark Elixir | 16 days | 9,200 + 1 Golemite | 95/950 |
Healer | 9 | 19 million Elixir | 16 days | 1,900 | 80/68 |
Miner | 10 | 19 million Elixir | 16 days | 1,400 | 152 |
PEKKA | 11 | 18.5 million Elixir | 16 days | 7,700 | 810 |
Valkyrie | 11 | 325,000 Dark Elixir | 16 days | 2,800 | 240 |
Wall Breaker | 12 | 17 million Elixir | 16 days | 150 | 110/66 |
Witch | 7 | 345,000 Dark Elixir | 16 days | 560 + 1 skeleton | 220 |
Wizard | 12 | 17.5 million Elixir | 16 days | 290 | 275 |
Super Archer | 12 | N/A | N/A | 650 | 162 |
Super Barbarian | 12 | N/A | N/A | 1,500 | 260 |
Super Dragon | 11 | N/A | N/A | 7,400 | 471 |
Super Giant | 12 | N/A | N/A | 4,600 | 160 |
Super Miner | 10 | N/A | N/A | 3,800 | 640/2,000 |
Super Valkyrie | 11 | N/A | N/A | 3,900 | 375 |
Super Wall Breaker | 12 | N/A | N/A | 525 | 150/363 |
Super Witch | 7 | N/A | N/A | 3,600 | 420 |
Super Wizard | 12 | N/A | N/A | 580 | 275 |
Rocket Balloon | 11 | N/A | N/A | 1,140 | 700 |
Town Hall 16 Heroes Upgrades
Each Hero will receive five new upgradeable levels in Town Hall 16. These will increase the Hero's HP, DPS, HP recovered after activating their special ability, and their regeneration time.
Barbarian King Upgrade Levels
Here are the details for each of the Barbarian King's new upgrade levels:
Level | Upgrade Cost | Upgrade Time | HP | DPS | HP Recovered | Regeneration Time (minutes) |
91 | 290,000 Dark Elixir | 8 days | 10,965 | 581 | 2,650 | 46 |
92 | 300,00 Dark Elixir | 8 days | 11,093 | 587 | 2,650 | 46 |
93 | 310,000 Dark Elixir | 8 days | 11,220 | 594 | 2,650 | 46 |
94 | 320,000 Dark Elixir | 8 days | 11,348 | 601 | 2,650 | 46 |
95 | 330,00 Dark Elixir | 8 days | 11,475 | 608 | 2,800 | 48 |
Archer Queen Upgrade Levels
Here are the details for each of the Archer Queen'snew upgrade levels:
Level | Upgrade Cost | Upgrade Time | HP | DPS | HP Recovered | Regeneration Time (minutes) |
91 | 300,00 Dark Elixir | 8 days | 3,120 | 751 | 385 | 46 |
92 | 310,000 Dark Elixir | 8 days | 3,144 | 755 | 385 | 46 |
93 | 320,000 Dark Elixir | 8 days | 3,168 | 758 | 385 | 46 |
94 | 330,00 Dark Elixir | 8 days | 3,192 | 762 | 385 | 46 |
95 | 340,00 Dark Elixir | 8 days | 3,216 | 765 | 400 | 48 |
Grand Warden Upgrade Levels
Here are the details for each of the Grand Warden's new upgrade levels:
Level | Upgrade Cost | Upgrade Time | HP | DPS | HP Recovered | Regeneration Time (minutes) |
66 | 18 million Elixir | 8 days | 2,346 | 299 | 247 | 46 |
67 | 18.5 million Elixir | 8 days | 2,363 | 302 | 247 | 46 |
68 | 19 million Elixir | 8 days | 2,380 | 304 | 247 | 46 |
69 | 19.5 million Elixir | 8 days | 2,397 | 307 | 247 | 46 |
70 | 20 million Elixir | 8 days | 2,414 | 309 | 256 | 48 |
Royal Champion Upgrade Levels
Here are the details for each of the Royal Champion's new upgrade levels:
Level | Upgrade Cost | Upgrade Time | HP | DPS | HP Recovered | Regeneration Time (minutes) |
41 | 315,00 Dark Elixir | 8 days | 3,936 | 533 | 1,200 | 46 |
42 | 325,000 Dark Elixir | 8 days | 3,961 | 536 | 1,200 | 46 |
43 | 335,000 Dark Elixir | 8 days | 3,987 | 539 | 1,200 | 46 |
44 | 345,00 Dark Elixir | 8 days | 4,012 | 542 | 1,200 | 46 |
45 | 355,00 Dark Elixir | 8 days | 4,038 | 545 | 1,200 | 48 |
Town Hall 16 Spell Upgrades
Last but certainly not least, Spells will get a much-needed upgrade to improve their effectiveness on the battlefield.
Here are the upgrade details for each Spell:
Spell | Level | Upgrade Cost | Upgrade Time | Effect |
Healing Spell | 10 | 19 million Elixir | 15 days | 2,400/1,320 healing |
Lightning Spell | 11 | 18.5 million Elixir | 14 days | 640 damage |
Poison Spell | 10 | 350,000 Dark Elixir | 15 days | 340 damage, 50% speed decrease, and 72% attack decrease |
Recall Spell | 5 | 19.5 million Elixir | 15 days | 107 recall cap |
For more on Clash of Clans, you may be interested in:
- Clash Of Clans: All Town Hall 15 Upgrades
- Clash Of Clans Defense Merging: How It Works And All Merged Buildings
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